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What impact does eBusiness have in the video industry (games, gambling, movies) in regards to present and future economic growth?

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https://brainmass.com/business/e-commerce/impact-business-video-industry-255453

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The impacts are significant. Gone are the days when an individual left his or her home to purchase a game, go to a casino to gamble or go to the movie theater to watch a movie. Today's consumer can do this all from the comfort of his or her home via the internet; from his or her cell phone or ...

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What impact does eBusiness have in the video industry (games, gambling, movies) in regards to present and future economic growth?

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