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Violent video game effects: what conclusions are possible?

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The amount of time spent playing violent video games correlates positively with aggressive behaviors and negatively with academic achievement. Based on your reading about interpreting correlations, what conclusions are possible from this result? If this was an experimental finding, what are two sources of bias and how could they affect the results?

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Solution Summary

Your tutorial is 233 words and gives you nine potential conclusions from the statement and two potential sources of bias.

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The amount of time spent playing violent video games correlates positively with aggressive behaviors and negatively with academic achievement. Based on your reading about interpreting correlations, what conclusions are possible from this result?
Possible conclusions include:
(1) Aggressive people play video games
(2) The more aggressive you are, the more you play
(3) Playing ...

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