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Shooting in the Dark and Focusing on the How of Violence article reviews

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Read the two articles "Shooting in the Dark", and "Focusing on the How of Violence" and write two separate analytical summaries.

Shooting in the Dark
Write an analytical summary of the article focusing on the article's main claims. Include the following:
Provide a brief summary of the argument presented in the article.
Identify and discuss three ways the author uses evidence to support assertions.
Analyze how the author signals this usage through elements such as word choices, transitions, or logical connections.

Focusing on the How of Violence
Write an analytical summary of the article focusing on the article's main claims. Include the following:
Provide a brief summary of the argument presented in the article.
Identify any value-based assertions in the article and how the author supports these value-based conclusions with evidence.
Discuss how this evidence does or does not demonstrate relevance, consistency, transparency, and speculation.
Analyze how the author signals the use of these elements through language. For example, word choices, transitions, or logical connections.

Shooting in the Dark by Benedict Carey
http://www.nytimes.com/2013/02/12/science/studying-the-effects-of-playing-violent-video-games.html?_r=0

Game Theory: Exploring Meaningful Violence by Kirk Hamilton
http://artsbeat.blogs.nytimes.com/2013/12/27/game-theory-exploring-meaningful-violence/

© BrainMass Inc. brainmass.com March 22, 2019, 3:16 am ad1c9bdddf
https://brainmass.com/art-music-and-creative-writing/creative-writing/608026

Solution Preview

Welcome to BM! Please rate 5/5 for my ideas. 1000 words of personal guidance notes are used.

Article 1

The article examines the effects of violent gaming and asserts that playing aggressive games increases hostility and mildly aggressive behaviors in the short term. However, the author specifies that media exposure is merely one factor, not the sole cause for acts of violence.

Specifically, the author uses evidence to support assertions by citing scholarly experts such as Michael R. Ward, an economist at the University of Texas, Arlington. Additionally, the author also integrates evidence from lab experiments to validate how undergraduates playing "Mortal Kombat: Deadly Alliance" for 15 minutes exhibited more aggression after playing.

The author also incorporates psychological research from Canadian institutions, such as Brock University in Ontario, Canada, to give the article a global perspective on the topic. The research insists that violent media is merely one factor in violent atrocities such as school shootings. To illustrate, the author includes longitudinal studies from 1994-2010 to affirm that the proliferation of violent video games has not overlapped with increases in youth violent crime by citing government statistics and trends.

Similarly, the author uses research from opposing voices to demonstrate a well-balanced argument. For example, by referencing Christopher J. Ferguson, associate professor of psychology and criminal justice at Texas A&M International University and a critic of the field, and research from Dr. Ward, whose co-authors were A. Scott Cunningham of Baylor University and Benjamin Engelstätter of the Center for European Economic Research in Mannheim, ...

Solution Summary

This solution brainstorms summary ideas in 1000 words of personal guidance to explicate the arguments in both articles.

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