Explore BrainMass

Explore BrainMass

    Linear Programming : Solve by Using a Graphical Method

    This content was COPIED from BrainMass.com - View the original, and get the already-completed solution here!

    1. Problem 18:
    Solve the following linear programming model using graphical techniques:

    Do not submit the graph. In your answer, include each of the corner points and the Z value associated with each of the corner points. Highlight the corner point that optimizes the solution. If there is no feasible solution, then indicate so. If the solution lies along a constraint equation, then indicate the constraint equation and the bounds for x1 and x2.

    2. Problem 22:
    Solve the following linear programming model by graphical techniques:

    Do not submit the graph. In your answer, include each of the corner points and the Z value associated with each of the corner points. Highlight the corner point that optimizes the solution. If there is no feasible solution, then indicate so. If the solution lies along a constraint equation, then indicate the constraint equation and the bounds for x1 and x2.

    © BrainMass Inc. brainmass.com February 24, 2021, 3:39 pm ad1c9bdddf
    https://brainmass.com/math/linear-programming/linear-programming-solve-by-using-a-graphical-method-91593

    Attachments

    Solution Summary

    An LP problem is solved using a graphical method. The solution is detailed and well presented. The response received a rating of "5/5" from the student who originally posted the question.

    $2.19

    ADVERTISEMENT