I need to design a control unit for a simple hand held video game in which a character on the display catches objects. I only need to show the transition diagram...NOT A CIRCUIT! The input to the control unit is a two-bit vector in which 00 means "move left", 01 means "move right", 10 means "do not move" and 11 means "halt." The output Z is 11 if the machine is halted, and is 00, 01, or 10 otherwise, corresponding to the input patterns. Once the machine is halted, it must remain in the halted state indefinitely.
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I need to design a control unit for a simple hand held video game in which a character on the display catches objects. I only need to show the transition diagram.
Synchronous state machine analysis
Please see the attachment.
Analyze the clocked synchronous state machine shown in the file (part A). write the excitation and output equations. Develop the transition table and the state/output table. Draw the state diagram. Is this a Mealy of a Moore machine?
Draw the timing diagram for the machine for 10 clock cycles. assume the machine starts in state 00 X starts as 0 and changes to 1 after 3 clock cycles and remains high and Y starts as 0 and changes to 1 after two clock cycles and then back to zero after 4 clock cycles.View Full Posting Details